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четверг, 30 января 2014 г.

Continuous update of Titanfall detailed by Respawn

While not every issue can be resolved with server updates that are effectively invisible to players Respawn tries to seamlessly update reality for Titanfall as often as possible.

In response to a forum post questions about how to deal with the Titanfall title updates, Respawn programmer Jon Shiring explained the project's approach and alluded to recent alpha test as proof of what he's doing. "During our small closed alpha, rolled out 3 new builds the server completely and moved players from one build to the next without interrupting gameplay. Players ever noticed a difference (apart from some errors went away), "he wrote.

"We will definitely rolls out new server builds to fix the problems we encounter. Not every topic can be patched entirely on the server, and some fixes will require a client patch. ««But new server versions is definitely something we will do. "

Does it more for the technology powering the Titanfall or the Azure cloud servers that make use of Shiring, listed both play a role.

«Seamlessly update due from things that we have written, "he explained. "The fact that we can somewhat easily develop new construction on Azure because Xbox Live team's hard work calculation. This is an area that we have worked with them for some time now. They said initially that no-cert, fast server updates was a requirement for us, and that made it happen. "

Shiring has touted the benefits of azure before, and, in particular, what having dedicated servers allows. "This is a really big deal, and can make online games better," Shiring said last year.

"This is something we're really excited. Xbox Live cloud allows us to do things with the Titanfall that can make any player-hosted multiplayer game. That allowed us to push the boundaries in online multiplayer and this is awesome. We want to try new ideas and letting the player who does things I've never been able to do before! "

Titanfall beta is on the way soon, although the entries have yet begun. The full game is expected to be released on March 11, in North America, 13 March in much of Europe, and 14 March in the United Kingdom.

Thanks, UnionVGF and NeoGAF.

Chris Pereira is a freelance writer who spends his spare time agonizing over the final seasons of The X-Files. See what he says on Twitter and follow IGN.


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highspeed downloads

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