
Grand Theft Auto pulled in the extraordinary sales numbers because it was released last month, reaching the $ 1 billion mark in its first three days alone. According to the research firm after the release of the games haul exceeds 437 million dollars.
The latest number came from SuperData, and the company is in two pieces. First, the company says that microtransactions, – which in the form of cash in the game cards that your character pad wallet-will provide revenue of 93 million dollars for Take-Two over the next five years. the real meat, however, will come via DLC. SuperData predicts that players will pony up $ 344 million in the same period of time, the content of which, incidentally, has yet to be announced by Rockstar and Take-Two. In the first year alone, the company estimates that microtransactions and DLC will bring in $ 41 million and $ 165 million, respectively.
[Source: SuperData]
Our take
SuperData numbers hinge on a few things, none of which are reliable. And the numbers are not broken down by year, seems optimistic look ahead five years – especially when you consider what a player base of the Xbox 360 and PlayStation 3 will look like in 2018. In addition, the previous Grand Theft Auto DLC not successful Take-Two was a bank with GTA IV. Part of that may be due to its temporary exclusive for the Xbox 360, but there is no doubt that it does not perform to expectations of Take-Two.
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