
The long-awaited Takedown: Sabre Red finally released last Friday, but was unfortunately plagued with bugs. Problems with server connections and the enemy AI have marred the launch of kickstart hardcore tactical shooter created by designer of Clancy Ghost Recon 2.
I hate having to relay this news; I got to play at QuakeCon Takedown, and it was my favorite thing at the show. However, this list of known bugs is long as it is disappointing. We have weapons disappearing out of the hands of players, "disconnected from host" messages during single-player games and crippling server connection problems that cause the game to crash. From all indications, the game could have used more time in testing and the best thing now is to wait for the patch.
We'll be sure to keep developers work to straighten these bugs. You can also keep an eye on the website of the game.
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